Wednesday, May 28, 2008
Donatella Versace's Office
I am using the same elevator from my previous EXP3 trial. I have yet to upload textures on it... this is a pretty bad screenshot, but the elevator's too close to the mesh platform and my dining table to take a nicer shot :(
Screenshots from the elevator experience
Tuesday, May 27, 2008
Dining Table
Furthermore the two sides of the table are different, as according to the nature of both women's influence. Zhang's side is the lower, spiralling form, as its' cyclic nature symbolises how her power is derived from recycling paper ie. growing success from waste. It is unfinished, but i plan to have the spirals move downwards rather than being drawn in one flat plane.
Sunday, May 25, 2008
Zhang Office & Elevator
Front View from afar
Back View, close-up
PS. To those looking and commenting on my blog, THANKS!!!!!! But it'll be nice if you told me your name so i can look at your work too....plus since so many of you are called anonymonous, i don't know if you're different or the same person haha
Wednesday, May 21, 2008
36 Movement Textures
Monday, May 19, 2008
SketchUp Tip
...but many of you probably know this by now, since Russell has also repeated the tip in today's lecture
Sunday, May 18, 2008
Elevator Experimentation
Next time i develop this elevator, it will be of a much larger scale so as to actually connect the 2 spaces.
Elevator for Donatella Versace
As her power originates from fashion - which i believe to be an unnecessary extravagence - this elevator system is flamboyant and visually impressive, rather than practical and efficient. It requires the user to travel in a loop, rather than immediately reach their destination. Furthermore i plan to develop the rooms between the elevators, as it enhances the idea of unnecessary indulgence as Versace will stop along the way for refreshments or rest or...
The elevator itself is like a giant stage, enforcing the idea of fashion trend-setters as always in the spotlight and needing to uphold perfect appearances. If i can attach lights to the 'mover', i can better convey this idea...
Wednesday, May 14, 2008
18 2-point Perspective Drawings
Sunday, May 11, 2008
Screenshots of 1st Model
Thursday, May 8, 2008
Mash-Up
“I don’t wear the same thing a lot of times,” she said. “But so much time and work goes into making clothes. I want the clothes to be cared for like a forest, generation after generation.'"
Her companies take heaps of intense, solid swaths of color from the United States and Europe, ship it to China and recycle it into salacious looks, which must have prompted at least one fellow traveler to think that Barbie was on board.
After the clothes are thrown away, the cycle of daring lipstick feminism starts all over again. A great saleswoman and savvy deal maker, profit last year rose 349 percent to $175 million.
"My desire has always been to sell an experience in the clothes industry, concocting a new sex-symbol vocabulary with a bracing, modern edge. It's not about the fantastic colour, but what the fantastic colour can do for you.” She unveils Versace’s latest recycled clothes as if she were a particularly hip and plugged-in friend showing off inventions in your living room. Truth is, the sense of informality comes only after grueling hours of practice.”
“And One More Thing...Some day, I'd like to be known as the queen of purple baroque prints. It gives a kind of mystery, a coziness and sensuality in the evening.”
References: (Harvard Style)
Colman, D 2008, ‘Just a Few Favorite Indulgences ‘, New York Times, 23 March, accessed 5 May 2008, <http://www.nytimes.com/2008/03/23/fashion/23POSS.html>
Barboza, D 2007, ‘China's 'Queen of Trash' finds riches in waste paper’, International Herald Tribune, 15 January, accessed 5 May 2008, <http://www.iht.com/articles/2007/01/15/business/trash.php?page=2>
Gallo, C 2006, How to Wow 'Em Like Steve Jobs , BusinessWeek, accessed 5 May 2008, <http://www.businessweek.com/smallbiz/content/apr2006/sb20060406_865110.htm>
Wednesday, May 7, 2008
EXP 3: 18 Perspective drawings
Anyways the order of drawings are 1 point perspective, two 2 point perspectives repeated for 6 different models