Sunday, May 18, 2008

Elevator Experimentation

Even though i imported a custom texture, UT2004 still ended up designating one of its own...
Next time i develop this elevator, it will be of a much larger scale so as to actually connect the 2 spaces.
Elevator for Zhang Yin:
Her journey from poverty to wealth and power, is reflected through the growing tree that flourishes from dead roots. This tree metaphor also addresses her recycling of paper, so that the material is reborn. It is based on my original perspective drawing, except turned upside down.

Elevator for Donatella Versace

As her power originates from fashion - which i believe to be an unnecessary extravagence - this elevator system is flamboyant and visually impressive, rather than practical and efficient. It requires the user to travel in a loop, rather than immediately reach their destination. Furthermore i plan to develop the rooms between the elevators, as it enhances the idea of unnecessary indulgence as Versace will stop along the way for refreshments or rest or...

The elevator itself is like a giant stage, enforcing the idea of fashion trend-setters as always in the spotlight and needing to uphold perfect appearances. If i can attach lights to the 'mover', i can better convey this idea...






1 comment:

russell lowe said...

Hi Cissy, great start for the elevator, think about developing the idea of screening in 3 dimensions (i.e. floor and ceilings as well).